Friday, April 23, 2010
Final project proposal (Final draft)
For my final project, I will use Processing to create an interactive version of the story of Little Red Riding Hood. I will use images that I have drawn to illustrate the story and use Processing to progress through the story by having the viewer perform certain tasks, such as clicking a series of buttons on screen, aligning objects, pressing computer keys, and possibly frame differencing from the camera. Processing may also be used to add effects to the illustrations, for example if a scene took place in a dark forest, I would apply a tint over the illustration so that the viewer would use the mouse as a flashlight so that they could see what was happening and read the directions. I would like to have background music playing during the entire program, but I may merely have sound as a reaction from some of the other interactions.
Monday, April 12, 2010
Final project proposal (rough draft)
For my final project, I was planning to use Processing to create an interactive story. I would use images that I had drawn to illustrate the story and use Processing to progress through the story by having the viewer perform certain tasks, such as clicking a series of buttons or other tasks. Processing would also be used to add effects to the illustrations, for example if a scene took place in a dark forest, I would apply a tint over the illustration so that the viewer would use the mouse as a flashlight so that they could see what was happening and read the directions.
Sunday, March 21, 2010
Sunday, March 7, 2010
"Computer Vision for Artists and Designers" by Golan Levin
This is a useful paper that talks about some of the ways computers can use algorithms to "see," or at least track, moving objects. It clearly explains several different methods of computer vision, such as detecting motion and detecting presence, as well as explaining how the computer can make sense of the interactions that happen once it has detected the object.
"KQED interview of Natalie Jeremijenko"
It was very interesting to learn about the 100 trees project and see how Natalie is experimenting with the way different environments can affect trees that are genetically the same. When I hear the words "interactive environment," I usually think of a man-made environment, something mechanistic or virtual that immediately changes. But watching this video reminded me that there are also environments that change slowly that are still interactive.
http://kqed02.streamguys.us/anon.kqed/spark/nataliejer.m4v
http://kqed02.streamguys.us/anon.kqed/spark/nataliejer.m4v
Interactive Art from WIkipedia
This article has a nice description of what constitutes interactive art, stressing the fact that interactive art is a "responsive environment," meaning that the viewer affects the environment rather than merely watching and environment that changes. It was also interesting to learn that there were pieces of interactive art made in the 1920's.
http://en.wikipedia.org/wiki/Interactive_art
http://en.wikipedia.org/wiki/Interactive_art
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